Solver.groups.go: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 425-430 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=425&end_line=430 import Base import minebender-game@1.0.0.0/types.bend as T def groups.go(ts: List<&2, Todo>, +fuel: Nat, +relg: T.Grid(List<&2, Item>), r: Reach) -> Reach: match ts: case Nil{}: r case Todo{c, rel} <> t: groups.go(t, fuel, relg, reach.run(fuel, relg, reach.add(c, relg, r))) Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Item https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Reach https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=reach.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=reach.run https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid