Solver.groups: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 432-434 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=432&end_line=434 import Base import minebender-game@1.0.0.0/types.bend as T # The cells next to a number, one group of linked cells at a time. def groups(+w: Nat, +h: Nat, ts: List<&2, Todo>, +fuel: Nat, +relg: T.Grid(List<&2, Item>)) -> List<&2, T.Pos>: reach.order(groups.go(ts, fuel, relg, reach.start(w, h))) Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Item https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=groups.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=reach.order https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=reach.start https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos