ProofGen.gen_first.row: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_gen.bend as ProofGen Lines 240-254 of minebender-game@1.0.0.0/proof_gen.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_gen.bend&start_line=240&end_line=254 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G import minebender-game@1.0.0.0/LAWS.bend as L import minebender-game@1.0.0.0/proof_base.bend as P def gen_first.row(+z: G.Zone, +fx: Nat, +fy: Nat, +w: Nat, +h: Nat, +st: G.GenState, s: {G.gen.out(z, T.Pos{fx, fy}) == True{} : Bool}, +b: Bool, e: {Nat.is_lt(fy, h) == b : Bool}) -> {L.mine(G.gen.rows(z, w, List.range(h), st), T.Pos{fx, fy}) == False{} : Bool}: match b: case True{}: gen_first.found(z, fx, fy, w, G.gen.rows(z, w, List.range(h), st), s, gen_rows_get(z, w, List.range(h), fy, fy, st, P.range_get(h, fy, e))) case False{}: %Equal.sym(Maybe<&2, List<&2, Bool>>, List.get(&2, List<&2, Bool>, G.gen.rows(z, w, List.range(h), st), fy), None{}, gen_rows_out(z, w, List.range(h), fy, st, P.range_get_out(h, fy, e))) : {Maybe.default(&2, Bool, List.get(&2, Bool, Maybe.default(&2, List<&2, Bool>, _, Nil{}), fx), False{}) == False{} : Bool} {==} Uses (20): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.range https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe.default https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_lt https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=mine https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=GenState https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Zone https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=gen.out https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=gen.rows https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=range_get https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=range_get_out https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=gen_first.found https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=gen_rows_get https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=gen_rows_out https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos