LAWS.gen_count: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/LAWS.bend as LAWS Lines 556-566 of minebender-game@1.0.0.0/LAWS.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/LAWS.bend&start_line=556&end_line=566 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G # LAW: "Generated boards have exactly n mines" (when they fit beside the first # click). law gen_count: for w: Nat for h: Nat for n: Nat for first: T.Pos for rs: List<&2, U32> for on: {on_board(w, h, first) == True{} : Bool} for fits: {Nat.is_lt(n, Nat.mul(w, h)) == True{} : Bool} {total_mines(G.place_mines(w, h, n, first, rs)) == n : Nat} Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_lt https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.mul https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=total_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=place_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=gen_count_ https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos