Game.gen.next.go: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/game.bend as Game Lines 156-162 of minebender-game@1.0.0.0/game.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/game.bend&start_line=156&end_line=162 import Base def gen.next.go(skip: Bool, bit: Bool, need: Nat, left: Nat, rs: List<&2, U32>) -> GenState: match skip: case True{}: GenState{need, left, rs} case False{}: GenState{Nat.sub(need, Bool.pick(Nat, bit, 1n, 0n)), Nat.sub(left, 1n), List.tail(&2, U32, rs)} Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.pick https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.tail https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.sub https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=GenState