BendtorchGpu.gdw_blk1: def of bendtorch-gpu@1.3.0.0 Import: import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu Lines 511-513 of bendtorch-gpu@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-gpu@1.3.0.0/main.bend&start_line=511&end_line=513 import Base def gdw_blk1(+hw: Nat, +i: U32, +bl: U32, +c: U32, sg: F32, sb: F32, x: Array, dy: Array, rm: Array & F32) -> GS: match rm: case Tuple{mr, +mu}: gdw_blk2(hw, i, c, mu, sg, sb, x, dy, Array.get(F32, mr, ((bl * 2 : U32) + 1 : U32))) Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Sigma https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32.add https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32.mul https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=GS https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=gdw_blk2