Solver.gather: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 443-449 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=443&end_line=449 import Base import minebender-game@1.0.0.0/types.bend as T # The todos of ts for the cells qs, in the order of qs. def gather(qs: List<&2, T.Pos>, +ts: List<&2, Todo>) -> List<&2, Todo>: match qs: case Nil{}: Nil{} case q <> t: List.append(&2, Todo, with_c(ts, q), gather(t, ts)) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=with_c https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos