Mac.fit_fit: law of bend-collections-laws-crypto@1.0.0.0 Import: import bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/mac.bend as Mac Lines 128-132 of bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/mac.bend: https://jend.leeeet.dev/read.txt?path=bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/mac.bend&start_line=128&end_line=132 import Base import bend-collections-laws-crypto@1.0.0.0/src/crypto/poly1305/limbs.bend as Li import bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/value.bend as V law fit_fit: for +n: Nat for +xs: List<&2, U32> for +h: {V.fit_all(xs, 8n) == True{} : Bool} {V.fit_all(Li.fit(n, xs), 8n) == True{} : Bool} Uses (13): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/value.bend&name=fit_all https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/value.bend&name=hd0_fit https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/value.bend&name=tl_fit https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/proofs/crypto/poly1305/value.bend&name=v https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/proofs/lib/logic.bend&name=and_intro https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/spec/lib/common.bend&name=fits https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/src/crypto/poly1305/limbs.bend&name=fit https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/src/crypto/poly1305/limbs.bend&name=hd0 https://jend.leeeet.dev/definition.txt?path=bend-collections-laws-crypto@1.0.0.0/src/crypto/poly1305/limbs.bend&name=tl