ProofGen.firsts_rows: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_gen.bend as ProofGen Lines 768-774 of minebender-game@1.0.0.0/proof_gen.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_gen.bend&start_line=768&end_line=774 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/game.bend as G law firsts_rows: for +fx: Nat for +fy: Nat for +w: Nat for +ys: List<&2, Nat> for +c1: {cnt(fx, List.range(w)) == 1n : Nat} {outs(G.Zone{T.Pos{fx, fy}, False{}}, B.cells.go(w, ys)) == cnt(fy, ys) : Nat} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.range https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Zone https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=cnt https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=firsts_rows.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=outs https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos