ProofSolver.fill_rows_get: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 422-427 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=422&end_line=427 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/solver.bend as S law fill_rows_get: for +g: T.Grid(Maybe<&2, Bool>) for +y: Nat {Maybe.default(&2, List<&2, Bool>, List.get(&2, List<&2, Bool>, S.fill(g), y), Nil{}) == S.fill.row(Maybe.default(&2, List<&2, Maybe<&2, Bool>>, List.get(&2, List<&2, Maybe<&2, Bool>>, g, y), Nil{})) : List<&2, Bool>} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe.default https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=fill https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=fill.row https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid