Solver.fill: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 117-122 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=117&end_line=122 import Base import minebender-game@1.0.0.0/types.bend as T def fill(part: T.Grid(Maybe<&2, Bool>)) -> T.Grid(Bool): match part: case Nil{}: Nil{} case r <> t: fill.row(r) <> fill(t) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=fill.row https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid