ClockState.enter: def of bendvy-ecs-core@0.1.0.3 Import: import bendvy-ecs-core@0.1.0.3/clock_state.bend as ClockState Lines 31-34 of bendvy-ecs-core@0.1.0.3/clock_state.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.3/clock_state.bend&start_line=31&end_line=34 import Base import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick # Every admitted system execution captures exactly one new change tick. def enter(state:State) -> State & Tick.Tick: match state: case State{tick,scopes}:entered(Tick.next(tick),scopes) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/change_tick.bend&name=Tick https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/change_tick.bend&name=next https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/clock_state.bend&name=State https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/clock_state.bend&name=entered