ChunkQuery.effect_execute: def of bendvy-ecs-core@0.1.0.3 Import: import bendvy-ecs-core@0.1.0.3/chunk_query.bend as ChunkQuery Lines 94-97 of bendvy-ecs-core@0.1.0.3/chunk_query.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.3/chunk_query.bend&start_line=94&end_line=97 import Base import bendvy-ecs-core@0.1.0.3/execution_effects.bend as Effects import bendvy-ecs-core@0.1.0.3/chunk_column.bend as C import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick def effect_execute(~S:Data,~F:Type -> Type,~effects:Effects.Effects,~A:Type,~B:Type,~O:Type,~V:Data,~K:Data,~E:Data,~project:A -> A & V,~body:effect_Body(~F,~K,~V,~B,~O,~E),context:K,read:C.Column,write:C.Column,output:O,offset:U32,tick:Tick.Tick,selection:Selection,aligned:Bool) -> F(OutputRun): match aligned: case False{}:Effects.pure(~F,OutputRun,effects,OutputRun{read,write,output,[],False{}}) case True{}:effect_rows(~S,~F,~effects,~A,~B,~O,~V,~K,~E,~project,~body,context,read,write,output,offset,tick,selection) Uses (12): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/change_tick.bend&name=Tick https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/chunk_column.bend&name=Column https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/chunk_query.bend&name=OutputRun https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/chunk_query.bend&name=Selection https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/chunk_query.bend&name=effect_Body https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/chunk_query.bend&name=effect_rows https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_effects.bend&name=Effects https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_effects.bend&name=pure