BendtorchGpu.ef_cell: def of bendtorch-gpu@1.3.0.0 Import: import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu Lines 1261-1264 of bendtorch-gpu@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-gpu@1.3.0.0/main.bend&start_line=1261&end_line=1264 import Base # o[i, j] = e[ids[i], j] def ef_cell(+i: U32, +j: U32, +d: U32, st: ES3) -> ES3: match st: case ES3{ids, e, o}: ef_2(i, j, d, e, o, Array.get(F32, ids, i)) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=ES3 https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=ef_2