BendtorchGpu.eb_cell: def of bendtorch-gpu@1.3.0.0 Import: import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu Lines 1297-1300 of bendtorch-gpu@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-gpu@1.3.0.0/main.bend&start_line=1297&end_line=1300 import Base # g[ids[i], j] = g[ids[i], j] + dy[i, j] def eb_cell(+i: U32, +j: U32, +d: U32, st: ES3) -> ES3: match st: case ES3{ids, dy, g}: eb_2(i, j, d, dy, g, Array.get(F32, ids, i)) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=ES3 https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=eb_2