ExecutionLifetimeScopeCleanup.disposed: def of bendvy-ecs-core@0.1.0.3 Import: import bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend as ExecutionLifetimeScopeCleanup Lines 76-79 of bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&start_line=76&end_line=79 import Base import bendvy-ecs-core@0.1.0.3/world.bend as W import bendvy-ecs-core@0.1.0.3/relation_types.bend as T import bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend as Layout import bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend as Buffer import bendvy-ecs-core@0.1.0.3/execution_command_permission.bend as Permission import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick def disposed(~S:Data,~C:Type,~R:Type,~E:Data,~P:Type,~D:Type,~resources:Layout.Layout,~same:{R == Layout.resources(~S,resources) : Type},~selection:Permission.Selection,namespace:U32,receipts:List>,after:AfterDespawn,tick:Tick.Tick,frames:List<&2,T.CleanupFrame>,result:W.World & Buffer.Receipt) -> State & List<&2,T.CleanupFrame>: match result: case (world,Buffer.Despawned{+handle,removed}):post_dispose(~S,~C,~R,~E,~P,~D,~resources,~same,~selection,namespace,Buffer.Despawned{handle,removed} <> receipts,after,tick,handle,frames,world) case (world,receipt):recorded(S,C,R,E,P,D,receipts,after,tick,frames,(world,receipt)) Uses (15): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Sigma https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/change_tick.bend&name=Tick https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend&name=Receipt https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_command_permission.bend&name=Selection https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend&name=Layout https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend&name=resources https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=AfterDespawn https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=State https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=post_dispose https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=recorded https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/relation_types.bend&name=CleanupFrame https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/world.bend&name=World