Solver.dfs.or: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 219-225 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=219&end_line=225 import Base import minebender-game@1.0.0.0/types.bend as T def dfs.or(r: Maybe<&2, T.Grid(Bool)>, k: Unit -> Maybe<&2, T.Grid(Bool)>) -> Maybe<&2, T.Grid(Bool)>: match r: case None{}: k(Unit{}) case Some{l}: Some{l} Uses (4): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Unit https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid