ProofSums.csum_shift: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_sums.bend as ProofSums Lines 146-154 of minebender-game@1.0.0.0/proof_sums.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_sums.bend&start_line=146&end_line=154 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law csum_shift: for ~A: Data for ~f: A -> Nat for +d: A for +r: List<&2, A> for +rt: T.Grid(A) for +w: Nat for +ys: List<&2, Nat> {csum(~A, ~f, d, r <> rt, B.cells.go(w, smap(ys))) == csum(~A, ~f, d, rt, B.cells.go(w, ys)) : Nat} Uses (14): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.range https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=row_cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=csum https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=csum_append https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=csum_row_shift https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=smap https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos