ProofSums.csum_append: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_sums.bend as ProofSums Lines 86-93 of minebender-game@1.0.0.0/proof_sums.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_sums.bend&start_line=86&end_line=93 import Base import minebender-game@1.0.0.0/types.bend as T law csum_append: for ~A: Data for ~f: A -> Nat for +d: A for +g: T.Grid(A) for +xs: List<&2, T.Pos> for +ys: List<&2, T.Pos> {csum(~A, ~f, d, g, List.append(&2, T.Pos, xs, ys)) == Nat.add(csum(~A, ~f, d, g, xs), csum(~A, ~f, d, g, ys)) : Nat} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=add_assoc https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=csum https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos