ProofSolver.covers: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 704-706 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=704&end_line=706 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/proof_cells.bend as PS # Every unassigned cell of the board is still to do. def covers(+w: Nat, +h: Nat, todo: List<&2, S.Todo>, part: T.Grid(Maybe<&2, Bool>)) -> Bool: PS.allp(~CV, ~cv_f, CV{todo, part}, B.cells(w, h)) Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=allp https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=CV https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=cv_f https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid