Svg.cover.stroke: def of gralha-svg-render@0.1.0.1 Import: import gralha-svg-render@0.1.0.1/svg.bend as Svg Lines 4183-4188 of gralha-svg-render@0.1.0.1/svg.bend: https://jend.leeeet.dev/read.txt?path=gralha-svg-render@0.1.0.1/svg.bend&start_line=4183&end_line=4188 import Base # The covered mesh keeps its bounds and cover; its edges are consumed. def cover.stroke(mesh: StrokeMesh, +frame: Raster, +sub: U32, +trees: Bool) -> StrokeMesh: StrokeMesh{stree, inv, old} = mesh EdgeFlat{box, edges} = stree +iv = inv StrokeMesh{EdgeFlat{box, Nil{}}, iv, cover.edges(edges, matrix.inverse(iv), False{}, frame, sub, trees)} Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=EdgeTree https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Raster https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=StrokeMesh https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=cover.edges https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=matrix.inverse