Svg.cover.build: def of gralha-svg-render@0.1.0.1 Import: import gralha-svg-render@0.1.0.1/svg.bend as Svg Lines 4112-4116 of gralha-svg-render@0.1.0.1/svg.bend: https://jend.leeeet.dev/read.txt?path=gralha-svg-render@0.1.0.1/svg.bend&start_line=4112&end_line=4116 import Base import gralha-coverage@0.1.0.1/cover.bend as Cov # With `trees` the mask carries the quadtree that clip and pixel queries # need; a fill painted directly keeps only its rows of runs. def cover.build(lines: Cov.CovLines, +even: Bool, +frame: Raster, +sub: U32, +trees: Bool) -> Cover: Raster{origin, step, width, height, depth, linear, pixels} = frame Cover{Cov.mask.lined(lines, even, width, height, sub, trees), origin, step} Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=gralha-coverage@0.1.0.1/cover.bend&name=CovLines https://jend.leeeet.dev/definition.txt?path=gralha-coverage@0.1.0.1/cover.bend&name=mask.lined https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Cover https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Raster