Svg.cover.axes: def of gralha-svg-render@0.1.0.1 Import: import gralha-svg-render@0.1.0.1/svg.bend as Svg Lines 4331-4335 of gralha-svg-render@0.1.0.1/svg.bend: https://jend.leeeet.dev/read.txt?path=gralha-svg-render@0.1.0.1/svg.bend&start_line=4331&end_line=4335 import Base # Device pixels per image pixel along each image axis; m maps image pixels to device. def cover.axes(+m: Matrix, +frame: Raster) -> Point: Matrix{a, b, c, d, e, f} = m +st = raster.scale(frame) Point{(F32.sqrt((a * a + b * b : F32)) / st : F32), (F32.sqrt((c * c + d * d : F32)) / st : F32)} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32.add https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32.div https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32.mul https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32.sqrt https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Matrix https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Point https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Raster https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=raster.scale