ProofCopy.count_mines_eq: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_copy.bend as ProofCopy Lines 130-133 of minebender-game@1.0.0.0/proof_copy.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_copy.bend&start_line=130&end_line=133 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/LAWS.bend as L law count_mines_eq: for +layout: T.Grid(Bool) for +ps: List<&2, T.Pos> {B.count_mines(layout, ps) == L.count_mines(layout, ps) : Nat} Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.pick https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=count_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=count_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=mine https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_copy.bend&name=mine_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos