ProofLists.count_false_set.go: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_lists.bend as ProofLists Lines 486-493 of minebender-game@1.0.0.0/proof_lists.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_lists.bend&start_line=486&end_line=493 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law count_false_set.go: for +g: T.Grid(Bool) for +y: Nat for +r: List<&2, Bool> for +r2: List<&2, Bool> for e: {List.get(&2, List<&2, Bool>, g, y) == Some{r} : Maybe<&2, List<&2, Bool>>} for rf: {B.row_false(r) == 1n+B.row_false(r2) : Nat} {B.count_false(g) == 1n+B.count_false(List.set(&2, List<&2, Bool>, g, y, r2)) : Nat} Uses (15): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty.absurd https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.set https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=count_false https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=row_false https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=add_succ https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_lists.bend&name=none_ne_some https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_lists.bend&name=some_inj https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid