ProofCells.contains_cells.k: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_cells.bend as ProofCells Lines 190-208 of minebender-game@1.0.0.0/proof_cells.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_cells.bend&start_line=190&end_line=208 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/proof_base.bend as P def contains_cells.k(+w: Nat, +a: Nat, +t: List<&2, Nat>, +x: Nat, +y: Nat, xm: {memn(List.range(w), x) == True{} : Bool}, +b: Bool, e: {Bool.or(b, memn(t, y)) == True{} : Bool}, be: {Nat.is_eq(a, y) == b : Bool}, ih: {memn(t, y) == True{} : Bool} -> {B.contains(B.cells.go(w, t), T.Pos{x, y}) == True{} : Bool}) -> {Bool.or(B.contains(B.row_cells(a, List.range(w)), T.Pos{x, y}), B.contains(B.cells.go(w, t), T.Pos{x, y})) == True{} : Bool}: match b: case True{}: %P.eq_sound(a, y, be) : {Bool.or(B.contains(B.row_cells(a, List.range(w)), T.Pos{x, _}), B.contains(B.cells.go(w, t), T.Pos{x, y})) == True{} : Bool} %Equal.sym(Bool, B.contains(B.row_cells(a, List.range(w)), T.Pos{x, a}), True{}, contains_row(a, List.range(w), x, xm)) : {Bool.or(_, B.contains(B.cells.go(w, t), T.Pos{x, y})) == True{} : Bool} {==} case False{}: %Equal.sym(Bool, B.contains(B.cells.go(w, t), T.Pos{x, y}), True{}, ih(e)) : {Bool.or(B.contains(B.row_cells(a, List.range(w)), T.Pos{x, y}), _) == True{} : Bool} or_true_r(B.contains(B.row_cells(a, List.range(w)), T.Pos{x, y})) Uses (15): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.or https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.range https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=contains https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=row_cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=eq_sound https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=contains_row https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=memn https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=or_true_r https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos