ProofCells.contains_append: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_cells.bend as ProofCells Lines 60-64 of minebender-game@1.0.0.0/proof_cells.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_cells.bend&start_line=60&end_line=64 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law contains_append: for +xs: List<&2, T.Pos> for +ys: List<&2, T.Pos> for +q: T.Pos {B.contains(List.append(&2, T.Pos, xs, ys), q) == Bool.or(B.contains(xs, q), B.contains(ys, q)) : Bool} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.or https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=contains https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=contains_append.or https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos