ProofSpeed.con_todos: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_speed.bend as ProofSpeed Lines 407-414 of minebender-game@1.0.0.0/proof_speed.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_speed.bend&start_line=407&end_line=414 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/proof_cells.bend as PS # The todos of cells on the board are on the board. law con_todos: for +w: Nat for +h: Nat for +its: List<&2, S.Item> for +cs: List<&2, T.Pos> for +on: {PS.allp(~PS.WH, ~PS.onb, PS.WH{w, h}, cs) == True{} : Bool} {tall(~PS.WH, ~con_f, PS.WH{w, h}, S.todos(its, cs)) == True{} : Bool} Uses (16): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=WH https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=allp https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=allp_head https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=allp_tail https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=onb https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=con_f https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall_cons https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Item https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=around https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=todos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos