ProofInv.closed_explode: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_inv.bend as ProofInv Lines 254-262 of minebender-game@1.0.0.0/proof_inv.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_inv.bend&start_line=254&end_line=262 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law closed_explode: for +w: Nat for +h: Nat for +layout: T.Grid(Bool) for +shown: T.Grid(Bool) for +p: T.Pos for +mp: {B.mine(layout, p) == True{} : Bool} for +cl: {closed(w, h, layout, shown) == True{} : Bool} {closed(w, h, layout, B.set_at(Bool, shown, p, True{})) == True{} : Bool} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=mine https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=set_at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=cells_on https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_inv.bend&name=closed https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_inv.bend&name=closed_explode.cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos