Board.cells.go: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/board.bend as Board Lines 45-50 of minebender-game@1.0.0.0/board.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/board.bend&start_line=45&end_line=50 import Base import minebender-game@1.0.0.0/types.bend as T def cells.go(+w: Nat, ys: List<&2, Nat>) -> List<&2, T.Pos>: match ys: case Nil{}: Nil{} case y <> t: List.append(&2, T.Pos, row_cells(y, List.range(w)), cells.go(w, t)) Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.range https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=row_cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos