Generate.bytes.go: def of bend-kit-property@0.4.0.0 Import: import bend-kit-property@0.4.0.0/generate.bend as Generate Lines 68-76 of bend-kit-property@0.4.0.0/generate.bend: https://jend.leeeet.dev/read.txt?path=bend-kit-property@0.4.0.0/generate.bend&start_line=68&end_line=76 import Base import bend-kit-random@0.1.0.1/random.bend as Rand import bend-kit-bytes@0.3.3.0/bytes.bend as Bytes # Byte i and the n bytes after it; xr holds byte i (Bytes.set keeps its low 8 bits). def bytes.go(n: Nat, b: Bytes.Bytes, +i: U32, xr: U32 & Rand.Rng) -> Bytes.Bytes & Rand.Rng: match n: case 0n: (x, r) = xr (Bytes.set(b, i, x), r) case 1n+p: (x, r) = xr bytes.go(p, Bytes.set(b, i, x), (i + 1 : U32), Rand.next(r)) Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Sigma https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32.add https://jend.leeeet.dev/definition.txt?path=bend-kit-bytes@0.3.3.0/bytes.bend&name=Bytes https://jend.leeeet.dev/definition.txt?path=bend-kit-bytes@0.3.3.0/bytes.bend&name=set https://jend.leeeet.dev/definition.txt?path=bend-kit-random@0.1.0.1/random.bend&name=Rng https://jend.leeeet.dev/definition.txt?path=bend-kit-random@0.1.0.1/random.bend&name=next