OrdinaryConditionComposition.body_dispatch: def of bendvy-ecs-core@0.1.0.4 Import: import bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend as OrdinaryConditionComposition Lines 190-192 of bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend&start_line=190&end_line=192 import Base import bendvy-ecs-core@0.1.0.4/world.bend as W import bendvy-ecs-core@0.1.0.4/system.bend as Sys def body_dispatch(~S:Data,~C:Type,~R:Type,~E:Data,~H:Type,~B:Type,~select:B -> W.World -> U32 -> Evaluation,B>,~BodyError:Data,~dispatch:H -> W.World -> U32 -> H & Sys.Outcome,BodyError,Unit>,owners:H & Bindings,B,select>,world:W.World,id:U32) -> (H & Bindings,B,select>) & Sys.Outcome,Error,Unit>: match owners: case (gameplay,bindings):body_returned(~S,~C,~R,~E,~H,~B,~select,~BodyError,~dispatch,bindings,dispatch(gameplay,world,id)) Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Sigma https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Unit https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend&name=Bindings https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend&name=Error https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend&name=Evaluation https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/ordinary_condition_composition.bend&name=body_returned https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/system.bend&name=Outcome https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/world.bend&name=World