LAWS.all_safe_revealed: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/LAWS.bend as LAWS Lines 195-198 of minebender-game@1.0.0.0/LAWS.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/LAWS.bend&start_line=195&end_line=198 import Base import minebender-game@1.0.0.0/types.bend as T def all_safe_revealed(+v: T.Knowledge, layout: T.Grid(Bool)) -> Bool: match v: case T.Knowledge{w, h, n, rows}: all_safe_revealed.go(v, layout, cells(w, h)) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=all_safe_revealed.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Knowledge