Board.adjacent: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/board.bend as Board Lines 35-36 of minebender-game@1.0.0.0/board.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/board.bend&start_line=35&end_line=36 import Base import minebender-game@1.0.0.0/types.bend as T def adjacent(+p: T.Pos, +q: T.Pos) -> Bool: Bool.not(same(p, q)) && within_one(p, q) Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.not https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=within_one https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos