ProofCopy.adj_mines_eq: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_copy.bend as ProofCopy Lines 148-153 of minebender-game@1.0.0.0/proof_copy.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_copy.bend&start_line=148&end_line=153 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/LAWS.bend as L law adj_mines_eq: for +w: Nat for +h: Nat for +layout: T.Grid(Bool) for +p: T.Pos {B.adj_mines(w, h, layout, p) == L.adj_mines(w, h, layout, p) : Nat} Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=adj_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=count_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=adj_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=count_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=neighbours https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_copy.bend&name=count_mines_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_copy.bend&name=neighbours_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos