Game.Zone: type of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/game.bend as Game Lines 126-128 of minebender-game@1.0.0.0/game.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/game.bend&start_line=126&end_line=128 import Base import minebender-game@1.0.0.0/types.bend as T # The cells kept free of mines: `first`, and its neighbours when `wide`. type Zone is Data: Zone{first: T.Pos, wide: Bool} Uses (2): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos