Vitals.Vitals.lethal_hit_reports_death: law of gralha-bendquest@0.1.0.0 Import: import gralha-bendquest@0.1.0.0/vitals.bend as Vitals Lines 354-359 of gralha-bendquest@0.1.0.0/vitals.bend: https://jend.leeeet.dev/read.txt?path=gralha-bendquest@0.1.0.0/vitals.bend&start_line=354&end_line=359 import Base import gralha-bendquest@0.1.0.0/game.bend as G law Vitals.lethal_hit_reports_death: for +state: Vitals.State for +damage: U32 for +timer: U32 for +lethal: {G.Bq.Nat.le(U32.to_nat(Vitals.hp(state)), U32.to_nat(damage)) == True{} : Bool} {Vitals.fell(Vitals.hit_gate(False{}, state, damage, timer)) == True{} : Bool} Uses (13): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32.to_nat https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/game.bend&name=Bq.Nat.le https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/health.bend&name=Health.hurt_word https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/health.bend&name=Health.hurt_word_zero https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/vitals.bend&name=Vitals.State https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/vitals.bend&name=Vitals.fell https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/vitals.bend&name=Vitals.finish_hit https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/vitals.bend&name=Vitals.hit_gate https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/vitals.bend&name=Vitals.hp