Rewards.Rewards.maximum: def of gralha-bendquest@0.1.0.0 Import: import gralha-bendquest@0.1.0.0/rewards.bend as Rewards Lines 34-37 of gralha-bendquest@0.1.0.0/rewards.bend: https://jend.leeeet.dev/read.txt?path=gralha-bendquest@0.1.0.0/rewards.bend&start_line=34&end_line=37 import Base import gralha-bendquest@0.1.0.0/game.bend as G import gralha-bendquest@0.1.0.0/growth.bend as Growth def Rewards.maximum(+hero: G.Bq.Hero, ceiling: U32) -> U32: match hero: case G.Bq.Hero.Hero{inv, wea, arm, hel, charm, gold, level, strength, agility, vitality, points}: Growth.Growth.maximum(level, vitality, Rewards.charm_bonus(charm), ceiling) Uses (4): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/game.bend&name=Bq.Hero https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/growth.bend&name=Growth.maximum https://jend.leeeet.dev/definition.txt?path=gralha-bendquest@0.1.0.0/rewards.bend&name=Rewards.charm_bonus