Solver.Reach: type of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 365-368 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=365&end_line=368 import Base import minebender-game@1.0.0.0/types.bend as T # A breadth-first walk over cells linked by a number: the cells to visit, # the cells reached (latest first) and a grid of the cells reached. type Reach is Data: Reach{queue: List<&2, T.Pos>, order: List<&2, T.Pos>, vis: T.Grid(Bool)} Uses (4): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos