Types.Loss: type of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/types.bend as Types Lines 34-38 of minebender-game@1.0.0.0/types.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/types.bend&start_line=34&end_line=38 import Base # Why a game was lost: the player revealed the mine at p, or pressed the assist # while `safe` could have been revealed without guessing. type Loss is Data: Exploded{p: Pos} AssistTooEarly{safe: Pos} Uses (1): https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos