BendtorchGpu.IJ: type of bendtorch-gpu@1.3.0.0 Import: import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu Lines 741-745 of bendtorch-gpu@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-gpu@1.3.0.0/main.bend&start_line=741&end_line=745 import Base # the score cells are P's lower triangle (j <= i), dealt in pairs of rows i and t - 1 - i (t + 1 cells a pair), so # every lane gets real work: cell e is pair p of head bh, place c; c <= p is (p, c), the rest (t - 1 - p, c - p - 1); # in the middle row of an odd t the second half repeats the first and is skipped (ok false) type IJ is Data: IJ{ok: Bool, bh: U32, i: U32, j: U32} Uses (2): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32