BendtorchGpu.EAC: type of bendtorch-gpu@1.3.0.0 Import: import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu Lines 619-622 of bendtorch-gpu@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-gpu@1.3.0.0/main.bend&start_line=619&end_line=622 import Base # the sizes; n is how many cells (or rows) the bang has, nw and nk the cells of dQ and of dK, tr = t(t + 1)/2 the cells # of a head's P type EAC is Data: EAC{n: U32, t: Nat, t32: U32, h: U32, g: U32, gn: Nat, hd: Nat, hd32: U32, w: U32, kvw: U32, sc: F32, nw: U32, nk: U32, tr: U32} Uses (3): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32