ProofSolver.BranchSome: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 1086-1087 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=1086&end_line=1087 import Base import minebender-game@1.0.0.0/types.bend as T def BranchSome(+d0: Maybe<&2, T.Grid(Bool)>, +d1: Maybe<&2, T.Grid(Bool)>, +l: T.Grid(Bool)) -> Type: Or({d0 == Some{l} : Maybe<&2, T.Grid(Bool)>}, {d1 == Some{l} : Maybe<&2, T.Grid(Bool)>}) Uses (4): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Or https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid